![]() Providing decisive evidence for obvious Griefplay might be the only thing we can do at the moment, while GF works on a solution. You can't satisify everyone, without stepping on someone's toe along the way. Be it as a bad playing experience or having second thoughts about being on the "right" side. The most i can see so far is the discomfort many have about the topic. Certain suggestion have been made already, but it's up to KoG to develop the technical side of that, as GF is not allowed to do so.Ĭontributing to this discussion with an achieveable way becomes difficult, as we as User's have very little influence if any at all on that. GF is already working on a solution which does not expell them right away. If that would be the case, then expelling said User's would be a no-brainer. It is wrong, if you have the thought-way of a machine, which only uses icecold logic. I'll do quests there at most, and if i get a laggy opponent, let's just say, that my Class actually counters lagger quite well due to fast multiple hits. ![]() As for PvP, well this is a matter which does not concern me too much. Needless to say, that the only way to avoid that is to form a Group of Player's that you know for certain, aren't from NA or connecting from those Locations obviously.Īs for me, i shall wait on GF's decision about that, and keep using way's to avoid such situations. ![]() I mean, i had the situation in which the lags and the following dc of one such Player duplicated all present Mobs on my Screen, and made them immobile and invincible, yet kept them as valid targets for hitconfirms as well as collision, which crashed my game after defeating the Boss with these conditions. It can become somewhat annoying in PvE as well. PvP Ranks are not a thing of life and death, not in my eye's at least. As annoying as it is, we should have patience with that. This is not their fault of course, but considering that some of them actually abuse this to their advantage, put's them at a certain fault.Īs per statement, expelling LatAm located player's with no mercy is not what GF intends, but instead they're searching for a mild solution. ![]() Yet, it is also true, that people from another continent shouldn't be allowed to play on a Server that is located in EU, simply because the Game is just not coded for it. It is true, that expelling a certain group comes very close to racism. ![]() Whether or not that racism is your intention, it is what you would get through its implementation, not through me notifying you about it. Nothing around this thread and the racist policies it seeks is. That'd force people to make up groups to do their stuff, however people making these groups and joining in on them would know what they are in for.Īs long as nothing happens however, Elsword EU is nothing but a worse version of Elsword INT, which is clearly made for international purposes (especially having old SEA merged into it), while the servers DE, FR, EN, IT, PL and ES were made especially for local players in Europe. Since it'd be highly unfair to just exclude everyone from the game entirely - considering some spent time and money, made friends & more - it'd likely be best to nudge up KoG to introduce something like a ping check, disallowing people above a certain ping to the server & high enough package loss to queue for dungeons and PvP. PvP is close to being unplayable against players with incredibly high ping (and the kicking function on the server side due to lag does not really work either), and PvE those lags tend to cause bugs and issues to everyone who is along for the ride. Not on a personal level, but mainly through their distance latency. Well it is a fact that generally Non-EU players pose quite some disturbance. ![]()
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